The Table

Play D&D with your friends, one turn at a time. Nobody has to be online together. Make a hero, take your turn when you're free, and Claude runs the story.

Join a table

Five letters and numbers. Your host has them.

Start a new adventure

MiraI slip along the wall and try to pick the lock on the cellar door.

Mira rolls 1d20+5 → [17]+5 = 22

Dungeon MasterThe lock gives with a soft click. Cold air spills up the stairs, and something below shifts in the dark. Tobin, you're up.

An example turn. Everyone takes theirs whenever they're free.

Make your hero

Add your race bonuses to the numbers yourself. Not sure? Roll or use the standard set and ask the table.